Sarah E. Duncan
Grimsby, ON · Canada
(905) 699-3959 · sarahduncan.se@gmail.com
OBJECTIVE
Position as a 3D Artist specializing in 3D modeling, texturing, lighting, and rendering that requires a strong team member who is self-motivated, adaptable, and passionate with 5 years experience creating, lighting, and rendering 3D assets for television.
SKILLS SUMMARY
· Efficient modeling and lighting skills in 3Ds Max and Vray
· Creates stylized textures and background elements using Adobe Illustrator and Photoshop
· Studied traditional arts and can translate these skills into making realistic and stylized assets
· Highly motivated and self sufficient, able to work with minimal supervision and make solid decisions with regards to asset creation and design
· Communicates with teammates and supervisors to develop clear work plans and eliminate concerns
SKILLS AND EXPERIENCE
MODELING SKILLS
· Models both hard-surface and organic 3D props, vehicles and environments with and without concepts using 3Ds Max
· Communicates with riggers to create models that can be rigged and animated with ease
· Lights, shades, and renders models using Vray
· Understands and trained in most aspects of the pipeline during my 5 years in a 3D animation and VFX studio conceptualizing, modeling, texturing, lighting, and rendering assets for television and 4 years of schooling in 3D Animation, Art and Design
TRADITIONAL ART SKILLS
· Trained in traditional arts including drawing, painting, and sculpting through studying at Humber College and at Sheridan College
· Understands design, composition, and colour theory from studying and painting still life and human anatomy
COMMUNICATION AND TEAM SKILLS
· Communicates priorities to supervisors and team to develop clear work plans, maintain production schedule, and address concerns
· Participated in critique frequently of my own work and of others, able to interpret and evaluate the information provided on a professional level
· Understands the effectiveness of a strong team and that teammates are resources to learn from and collaborate with
EMPLOYMENT
3D Artist at KEYFRAME ANIMATION 2015-2020
· Modeled and textured 3D environments, props and vehicles for animation, VFX, and architectural projects using 3Ds Max
· Environment layout and animation for 2D and 3D sets
· Created vector illustrations for set backgrounds and props using Adobe Illustrator
· Created environment master files for animation team
· Trained and supervised new members of the modeling team
· Lighted and rendered scenes for animation, VFX, and architectural projects using Vray
INTERNSHIP
Intern at CUPPA COFFE ANIMATION, Toronto, July 2010
· Built stop motion props for TV Show Glenn Martin DDS according to provided concepts
· Worked effectively within a production pipeline by completing tasks accurately and on time
EDUCATION AND TRAINING
Humber College, 2012-2015 Sheridan College, 2012
3D Animation, Art, and Design, Advanced Diploma Art Fundamentals, Certificate
Figure Drawing, Guelph School of Art, 2010
Cartooning with Brian Fray, Guelph School of Art, 2008
Traditional Art Classes, Canadian Art Studio, 2005-2008